CAVERN OF DREAMS [SWITCH] REVIEW – OUT WITH THE NEW, IN WITH THE OLD!

Cavern of Dreams captures the essence of Nintendo 64 nostalgia on modern consoles, reminiscent of early PlayStation 1 titles like Spyro The Dragon. The game stars Fynn, a charming hatchling dragon on a quest to find and protect his sibling eggs. Fynn’s endearing personality and adorable antics immediately won me over, making him a standout protagonist.

The game’s ambiance, whimsical design, and delightful soundscapes hooked me from the start. The tutorial, led by the unique character Sage, introduced gameplay mechanics smoothly. One memorable moment involved nudging Mighty Wall, a rock character, which sparked amusing banter reminiscent of nurturing interactions seen in nature.

Dialogue is sparse yet effective in conveying a full narrative, with characters providing hints and clues, including found eggs pointing to more hidden locations. The Treehouse area stood out for its size and challenging parkour elements, complemented by a first-person mode that helped navigate tricky sections.

In terms of gameplay, Cavern of Dreams gradually introduces new mechanics as Fynn evolves, adding depth and variety to his abilities. The controls were responsive, though some challenges required precision, especially in navigating complex environments like the Treehouse.

Overall, Cavern of Dreams blends nostalgic charm with modern gameplay mechanics, offering a delightful experience for fans of classic platformers.

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